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Ask HN: How do you design your prototypes for physical products?

As a developer who's been tinkering with Arduino, I've had a couple of ideas for physical products but I struggle with building a prototype i.e. an aesthetically pleasing casing branding and some hardware peripherals that would make the product come to life.

a) Which is the best way to develop a 3D design for my product after which I could possibly 3D print the product?

b) I also worry about revealing too much of the products specs before going to market. How can this be handled?

What I've considered:

1) Using a service like upwork to find a reliable freelancer (this brings me back to question 'b' above) 2) Taking a crash course on 3D modelling and doing it myself (I'm a self-taught developer and I've always thought I could learn anything but I have come to appreciate that it takes time to be good at anything)

EDIT: What is the prototype for? A pitch to investors.

2 points andromeda__ 9 years ago 2 comments

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