Awesome, thanks for sharing! Took me right back there. I was soo happy to have that 2X CD drive and a 486DX to be able to play this game.
Back then we were implementing our own bitmap drawing apps (simply called a PROGRAM back then) in Turbo Pascal (bgi256 ftw). We would challenge each other to come up with faster flood fill algorithms or smaller image file formats.
Back then we were implementing our own bitmap drawing apps (simply called a PROGRAM back then) in Turbo Pascal (bgi256 ftw). We would challenge each other to come up with faster flood fill algorithms or smaller image file formats.
Good ol' times