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Comment by lightedman

Still no diff patching support? I'm really sick of having to re-download 40 gigs every other day when an early-access game based on Unreal decides it needs to update.

Seriously, diff patching has been a thing for decades and we're in the age of artificially-restricted bandwidth allocation. If Unreal can't get with the times, then Unreal needs to go away and make room for engines that bother to use modern practices.

parent lightedman 9 years ago

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