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Comment by dpark

> With fps, again, there are issues related to the eye, how the "afterimage" works, when visual information becomes too distracting or overbearing, etc.

There is no physiological phenomenon that makes low frame rates more natural or appealing. The real world doesn't have a frame rate. The preference for low frame rate is learned. No one ever selected 24 fps because it was better. They selected it because it was technically feasible at a reasonable cost and crossed the line into acceptable fps.

> Note also that we, for example, have been technically lowering the resolution of photographs (smoothing the skin) to make portraits appear more pleasant since forever. It's one of the main staples in fashion and magazine portrait photography.

This is wildly different. Firstly because most things on screen are not human skin and secondly because we've been smoothing skin in real life for centuries with makeup. The desire to see skin as smooth and flawless doesn't mean that people generally want the world to be blurry.

parent dpark 9 years ago

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