Ask HN: Unreal Engine or Unity for Long-Term VR Project?
I'm a software developer and this is my first experience with 3D and VR. I planned to create a small prototype for Social VR project and I want to find the best fit for that.
They both seem equally good at first glance and the underlying languages (C++/Blueprint and C#) are not the problem.
Does anybody know pros and cons of these engines when it comes to VR?
They both seem equally good at first glance and the underlying languages (C++/Blueprint and C#) are not the problem.
Does anybody know pros and cons of these engines when it comes to VR?