> I imagine the mortality rate in the first few hours is astonishingly high, particularly for players, like me, who have no familiarity with the map, and cannot rely on memory to direct them toward shelter.
Does this mean the map is always the same? That actually sounds kind of boring, rewarding rote memorization rather than the ability to improvise in the face of a challenge.
Also, if this sort of thing appeals to you in principle but you'd like something a little more light-hearted, try Don't Starve (which now has a multiplayer mode).
Does this mean the map is always the same? That actually sounds kind of boring, rewarding rote memorization rather than the ability to improvise in the face of a challenge.
Also, if this sort of thing appeals to you in principle but you'd like something a little more light-hearted, try Don't Starve (which now has a multiplayer mode).