Comment Comment by gkafkg8y8 It would also good to address arbitrary size floating point numbers in Rust.Huon Wilson worked on an implementation a year ago:https://github.com/huonw/floatRelated- there was a discussion a few years back in Reddit about future-proofing math/numbers in Rust:https://www.reddit.com/r/rust/comments/1uy7rt/an_appeal_for_...However, when it comes to speed, working with primitive types has gotta be faster if supported natively, so anything else anytime soon will play second fiddle. parent gkafkg8y8 10 years ago
Huon Wilson worked on an implementation a year ago:
https://github.com/huonw/float
Related- there was a discussion a few years back in Reddit about future-proofing math/numbers in Rust:
https://www.reddit.com/r/rust/comments/1uy7rt/an_appeal_for_...
However, when it comes to speed, working with primitive types has gotta be faster if supported natively, so anything else anytime soon will play second fiddle.