Apple has also catered heavily to the professional artist/creative field. Large scale movie editing, massive audio projects, and especially 3D animation or arch vis will definitely leave the Apple ecosystem if they kill the desktop-grade Mac. Workflows in these fields are often pegged to the latest hardware, and the GPU/CPUs in notebooks - not to mention storage, RAM, inputs - aren't often up to the task. Not to mention, these sorts of projects are rarely done "on-the-go" so portability isn't necessary.
Things like visual design, print design, and UX are not very heavy tasks and could all be done without even a dGPU... but the entertainment industry, as far as I know it, has been Mac heavy in the past. Maybe I'm wrong though.
Remote render farms are becoming more affordable, however.
Things like visual design, print design, and UX are not very heavy tasks and could all be done without even a dGPU... but the entertainment industry, as far as I know it, has been Mac heavy in the past. Maybe I'm wrong though.
Remote render farms are becoming more affordable, however.