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Comment by Tobias42

I hope you have a lot of fun with it and I'm curiuos of your feedback!

As a customer I very much prefer the pay once model, too, but we really seem to be a minority these days.

We sold about 45 copies of the game so far in almost half a year, but when we made it free for a weekend we immediately got 200 downloads without even advertising.

So let's see what happens with free2play. We are going to make all levels but the first one an in-app purchase and maybe a few characters. There will be no consumable IAPs because I hate them with a passion.

All previous buyers are going to keep the full game btw. Apple makes it surprisingly difficult to implement that, but anything else would just not be right.

parent Tobias42 10 years ago

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