Unfortunately Android devices have much
greater variance in performance and tend to trail significantly behind iOS.
We were able to get our app running fairly quickly,
but the performance — specifically on touch events was not at an acceptable level even on higher end devices.
In addition at that early stage there was still a lot missing in the React Native Android feature-set that would
have made getting our prototype to production level more time consuming than our iOS effort.
This was posted on the 7th June admittedly. Does this still hold true?