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Comment by comicjk

This is a common misconception, but superposition has nothing to do with "do not render if the player is not watching." As far as we know, every particle in the universe is interacting with every other (with a light speed delay) and thus "measuring" it (modifying and responding to its wavefunction) at all times. In the two-slit experiment, for example, the wavefunction of a particle moving through a slit interacts with the wavefunction of the particle used to detect it, causing both wavefunctions to be more narrowly distributed in the space around the slit. But before or after this interaction, the whole wavefunction still needs to be simulated to produce the effects we see experimentally. The wavefunction itself is the real thing being simulated, and it's always "running."

You may be right that it will become easier to simulate worlds like ours, but it will require innovations that make a quantum computer look like an etch-a-sketch. The universe is really big and really detailed.

parent comicjk 10 years ago

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