How about putting some actual efforts into proper engineering before launch, stop blaming third parties for your 6h+ downtime and proving ban effectiveness with a graph missing its Y axis?
The only edge Niantic have over their fanbase is their gis database. Lack of communication was appalling, execution and reactivity too. I'm surprised nobody started a "private server" implementation of the game, yet.
The only edge Niantic have over their fanbase is their gis database. Lack of communication was appalling, execution and reactivity too. I'm surprised nobody started a "private server" implementation of the game, yet.