No tail recursion at the moment but it's something I'd be interested in adding later.
I'm being very conservative with adding different type constructs but sure, Rust & Go certainly gets a lot of things right in that department and I'll consider their solutions for the future development of Carp.
I'm being very conservative with adding different type constructs but sure, Rust & Go certainly gets a lot of things right in that department and I'll consider their solutions for the future development of Carp.