> we have evidence we can do faster on the GPU with various shaders than any of us can do with hand written assembler these days
While true, the same shader can be written and incorporated in an engine written in C.
The most important feature is API stability so that good themes can be created. For example, some Gtk2 scrollbar settings like the arrow buttons seem to be gone in Gtk3. Is the idea that scrollbars should be drawn and callbacks implemented in JavaScript for arrow buttons?
While true, the same shader can be written and incorporated in an engine written in C.
The most important feature is API stability so that good themes can be created. For example, some Gtk2 scrollbar settings like the arrow buttons seem to be gone in Gtk3. Is the idea that scrollbars should be drawn and callbacks implemented in JavaScript for arrow buttons?