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Comment by iamleppert

Once again, nothing at all to do with holography. Its amazing the shameless way tech companies who know better allow their marketers to misappropriate words to promote their parlor tricks. Microsoft is simply using their version of the Oculus with some overcomplicated video rig for AR to do something far from new. Yet another Rube Goldberg machine destined to be a punch line.

Real holography doesn't require glasses to view, and is not subject to the limitations and discomfort of route stereographic effects. This has been around in one form or another since the early 90's, it never gained wide appeal because of the fact you are secluded from your environment by the headset, and because using it (due to the inherent nature of stereographic effect with fake, nauseating parallax) can only be done for short time periods.

History repeats itself, and life imitates art.

Edit: For more on why I think this is a huge fad, just read this article about the death of 3D TV (which is fundamentally based on the same stereoscopic concepts):

https://www.avforums.com/article/in-memoriam-the-death-of-3d...

Choice quote:

"However the single biggest obstacle that 3D faced wasn't different versions, incompatible glasses, exclusivity, lack of content or screen sizes, it was simply that people didn't like wearing the glasses at home. Consumers were happy to wear 3D glasses at the cinema, which are predominantly the cheap and light passive variety but they were less keen to do so in their lounge."

Consumers didn't like wearing glasses then, and they won't like wearing them now.

parent iamleppert 10 years ago

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