Seeing as quite a few people here are complaining about the performance of Atom, I thought I'd give it a try see if there's anything to it. Cloned the 'Phaser' javascript game engine repo off GitHub and went through a few files (each with 500-1000 LOC), did some editing and... didn't have a single problem with performance.
I can only imagine that you and the other complainers are running older computers that can't keep up, or you've got a load of other programs running and your PC is having to use virtual memory. I thought it strange that Atom wouldn't focus on performance if it were such a problem as is being made out, but it seems that this is just the case for the vocal minority once again.
I can only imagine that you and the other complainers are running older computers that can't keep up, or you've got a load of other programs running and your PC is having to use virtual memory. I thought it strange that Atom wouldn't focus on performance if it were such a problem as is being made out, but it seems that this is just the case for the vocal minority once again.