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Comment by moonshinefe

It's a cool story. I'm actually really amazed he managed to make a game that sold 1.5 million copies (@ $40 per unit that'd be $60mil) in _5 weeks_. As the sole programmer. In an era when programming was far more tricky and low level.

It isn't his fault the managers were being unreasonable in the timeline, and the company grossly over-manufactured the cartridges.

If I made something in just 5 weeks that sold 1.5 million units, I'd be proud of myself! hehe, and as others have pointed out, it isn't actually the worst game.

parent moonshinefe 10 years ago

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