A Golang beginner's question: do these GC improvements make Golang a suitable language/ platform for writing games?
EDIT: I realise this is a vague question. I suppose I was wondering if the order of magnitude GC performance in Go is likely to interfere with game loops you might find in reasonably CPU/ GPU intensive Indie games (i.e. NOT Crysis).
EDIT: I realise this is a vague question. I suppose I was wondering if the order of magnitude GC performance in Go is likely to interfere with game loops you might find in reasonably CPU/ GPU intensive Indie games (i.e. NOT Crysis).