Do you have/plan integration with Unity3d platform?
My app has client and server, and often, both has to be released simultaneously. Server has dev/test/beta/production deploys w/ different databases, correlated to dev/alpha/beta/store in Google Play and dev/internal/external/store in iTunes connect. Server URL for each stage/build is embedded in the binary. Can your platform handle deploying not only client, but server as well?
My app has client and server, and often, both has to be released simultaneously. Server has dev/test/beta/production deploys w/ different databases, correlated to dev/alpha/beta/store in Google Play and dev/internal/external/store in iTunes connect. Server URL for each stage/build is embedded in the binary. Can your platform handle deploying not only client, but server as well?