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Comment by brtmr

Previous discussion on the same subject, about a post written by me: https://news.ycombinator.com/item?id=9245980

Basically, this issue is not restricted to NVidia GPUs or specific operating systems - This can be reproduced on Windows, Linux and OSX. Basically the concept of memory safety does not exist in the gpu space - which is the reason why the webgl standard is so strict about always zeroing buffers. The issue of breaking privacy and privilege boundaries on a multiuser system is very real, and there is no workable solution. This seems to be one of those problems where a lot of people are aware, but no one is sure how to fix it and so it just stays how it is.

parent brtmr 10 years ago

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