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Comment by dogma1138

If you gonna cheat just give up on RT - this is what precomputed shadow maps, light maps, speculate maps etc are for together with various cheats to clip shadows when they overlap or already at max "darkness" same thing with lights when you have multiple lights sources you usually approximate by stacking the combine illumination values for light sources of the same direction.

I really don't understand why are they chasing RT.

Also would be nice to know how well they can actually compute shaders, do tessellation and many other things because this is one heck of a fluff piece and I can remember at least 1 of these past 20 years that proclaimed that real time RT in hardware is here.

parent dogma1138 10 years ago

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