Ahhh, a most timely article, from my perspective. I've recently being writing a computer game for my first computer, which was a contemporary of the trash-80 (http://www.compucolor.org/emu/ccemu.html). The guy that made the emulator was working for NVIDIA last time I talked to him, and he thoughtfully provided most of the programming manuals for Compucolor II on the site.
Why? Well I was mostly expired from a story in "Surely You're Joking, Mr Feynman" where he talks about being bored with physics, and he gets back into it by playing around with toy problems that he had to work out from first principles (the way that the wobble in a spinning plate precesses around the axis). So I've started programming in an emulator of this old 1980s computer. It seems to be working for me too - I'm finding myself to be much more engaged in my day job since I've started.
Why? Well I was mostly expired from a story in "Surely You're Joking, Mr Feynman" where he talks about being bored with physics, and he gets back into it by playing around with toy problems that he had to work out from first principles (the way that the wobble in a spinning plate precesses around the axis). So I've started programming in an emulator of this old 1980s computer. It seems to be working for me too - I'm finding myself to be much more engaged in my day job since I've started.