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Comment by hodwik

This is why text-based games are king. One dot release and we're seeing a mountain of new features.

I've always dreamed of getting together a big budget to make a text adventure (e.g. Zork) of incredible scope, both in depth and "interactibility" -- a complex object typologies system, bring in learning chat bots for NPCs, and a system where users can add new objects, rooms and descriptions while they play, a complete object relational system (so it can tell "on", from "next to", from "above"), a very complete state system and so on.

Perhaps an "adjectives system", so it knows a huge amount of adjectives relating to any one object, and can generate simple novel sentences about that object on repeat views.

I think that at some point someone will be crazy enough to do it, and it's going to be most excellent.

parent hodwik 11 years ago

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