Comment Comment by ufo > Physics are always tied to framerateWhy does it have to be like this? I would think the more robust approach would be to decouple the simulation from the rendering and display interpolated frames if the renderer framerate is higher than the simulation framerate. parent ufo 11 years ago
Why does it have to be like this? I would think the more robust approach would be to decouple the simulation from the rendering and display interpolated frames if the renderer framerate is higher than the simulation framerate.