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Comment by cbhl

One factor that I think has helped a lot is Kickstarter / crowdfunding, which helps mitigate the costs of a first production run.

Another factor is DRM in video games -- why spend 4x$60 on four licenses for a multiplayer video game and hundreds more on hardware, when you could just spend $50 on a board game and have it support four to six people?

parent cbhl 11 years ago

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