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Comment by jarrettc
Will the Rust compiler ever understand numbers in types? I.e. will the numbers ever be more than just part of the string that is the type name? If not, then I don't know how possible powers will be. Maybe the solution would be to define some types for commonly-used powers, e.g. PowN4, PowN3, PowN2, PowN1, Pow2, Pow3, Pow4. Users who needed higher powers could define those types themselves, I guess.